Go Back   DDLhere > Games > Other Consoles
Register FAQ Members List Calendar Arcade Mark Forums Read

Other Consoles Download & Share All Other Consoles Games Here

Tags: chrono cross psx

Reply
 
LinkBack Thread Tools Display Modes
Old 10-04-2008   #1 (permalink)
Kingruhul
Super Moderator
 
Kingruhul's Avatar
 

Join Date: Oct 2007
Location: London
Posts: 394
My Mood:
Rep Power: 17 Kingruhul will become famous soon enough
Default [RS.com][Playstation] Chrono Cross

Chrono Cross Rapidshare



Quote:
The story begins with the hero, Serge, who is thrust into a parallel world where he died under mysterious circumstances over a decade ago. He teams up with a rowdy adventurer, Kid, and sets out in search of the mysterious Frozen Flame, an artifact that lets the holder reshape time and space on a whim. The enigmatic Lynx, a regal man-cat who hunts the Frozen Flame for his own purposes, opposes them. In his quest to return home, Serge will accrue both allies and foes, and he'll find himself thrust into an adventure that reveals his heritage, purpose, and ultimate destiny. Only by crossing between the two dimensions can Serge find the answers to his questions.

Without revealing any more of Chrono Cross' excellent storyline, it can be said that it successfully pulls off the difficult balancing act every sequel faces. It's not a rehash of the original Chrono Trigger, but neither does it exploit the characters and setting of Chrono Trigger for name recognition alone. Instead, it sets up an equally valid, separate, and well-developed world, then slowly and responsibly weaves in elements, characters, and events from the first title. It doesn't continue the original Chrono Trigger mythos so much as it expands it. Gamers will be stunned by the resolution of the disparate plot threads. And with features like a unilaterally taciturn hero, an accommodating attitude toward interdimensional travel, and a new game+ mode, Chrono Cross manages to maintain the ineffable Chrono Trigger feel.

The battle system deviates slightly from the RPG norm. The traditional "active time bar" has been replaced with a bar of seven stamina points. While the engine is still ostensibly turn-based, any character can take a turn at any time as long as they have at least a single stamina point remaining. Enemies can even interrupt your characters' attacks. Party members can unleash weak, medium, and strong attacks, which require one, two, and three stamina points, respectively. Even though the game pauses while waiting for input, the ability to start and end a character's turn whenever you please makes for a more frantic, "real-time" experience.

Elements, Chrono Cross' magic system, is divided into six colors: black and white, red and blue, and green and yellow. The characters all have a "color alignment," which determines their affinity to certain elements. Once you obtain a spell, you place it in an acceptable empty slot on a character's element grid. For example, a spell with level "5+/-2" is a level five spell, but can be placed in any slot from three to seven with the expected drop or rise in effectiveness. Successfully landing a weak, medium, or strong attack adds one, two, or three bars to a characters' element grid. A character with sufficient element bars can cast a spell, but the cost is seven stamina points, temporarily dropping him or her out of action. Combine building element grids and plummeting stamina bars with the dynamic nature of characters' turns, and battles become a constantly shifting endeavor - yet always remain under the player's total control. Once you understand the intricacies of the battle system, encounters are always over quickly.

Two other features of the battle system are dual techs and the color field. As in the original Chrono Trigger, characters can combine their special techniques for dual attacks; while dual techs are not as prevalent as you might expect, they are there to be discovered. The color field keeps track of the color of the last three spells cast. If the field becomes a single color, characters with that color alignment gain a statistical boost. Moreover, a monochromatic field is the only time when one of the game's mighty summons can be unleashed. Manipulating the field to a single color is trickier than you might expect, as the interference of your opponents' spells can't be ignored.

Chrono Cross has to be the most battle-friendly RPG ever released. All opponents are visible onscreen before the battle sequences begin, making battles easy to engage in or avoid. Even more pleasantly, every battle can be escaped whenever you like with a 100-percent success rate. Even boss battles. Don't like the way the battle is going? Your three red magicians hopelessly doomed against a blue powerhouse? Don't reset your console - just run away, regroup, and re-engage. And last but far from least, the option to automatically heal at the end of a battle is a boon from the RPG gods. Don't misunderstand; the game doesn't cure your party for free. But it will intelligently dig through your available spells and stocked inventory and use the necessary elements to return your party to fighting shape. So long, post-battle trips to the status screen, and don't let the door hit you on the way out.
Disc One:
Code:
http://rapidshare.com/files/21296079/cc.part01.rar
http://rapidshare.com/files/21296282/cc.part02.rar
http://rapidshare.com/files/21296272/cc.part03.rar
http://rapidshare.com/files/21296284/cc.part04.rar
http://rapidshare.com/files/21296287/cc.part05.rar
http://rapidshare.com/files/21296285/cc.part06.rar
http://rapidshare.com/files/21296381/cc.part07.rar
http://rapidshare.com/files/21296392/cc.part08.rar
http://rapidshare.com/files/21296359/cc.part09.rar
Disc Two
Code:
http://rapidshare.com/files/21296626/ccdisk2.part01.rar
http://rapidshare.com/files/21296631/ccdisk2.part02.rar
http://rapidshare.com/files/21296632/ccdisk2.part03.rar
http://rapidshare.com/files/21296635/ccdisk2.part04.rar
http://rapidshare.com/files/21296636/ccdisk2.part05.rar
http://rapidshare.com/files/21296833/ccdisk2.part06.rar
http://rapidshare.com/files/21296838/ccdisk2.part07.rar
http://rapidshare.com/files/21296836/ccdisk2.part08.rar
All Credits to Original Uploader
Enjoy!
__________________

Support Me By Downloading this >> Support ME

THANK YOU
Kingruhul is offline  
Reply With Quote
Sponsored links
Old 29-09-2008   #2 (permalink)
petross2
New Member
 

Join Date: Sep 2008
Posts: 1
Rep Power: 4 petross2 is an unknown quantity at this point
Default Re: [RS.com][Playstation] Chrono Cross

pal or ntsc?
petross2 is offline  
Reply With Quote
Sponsored links
Reply

Bookmarks


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Playstation 2 Magazine 2004 Swimsuit Special nevret2 eBooks & Guides 0 1 Week Ago 09:01 PM
Emulators for Playstation 2 m0m05t3r69 Console Applications 2 28-02-2009 04:32 PM
[RS.com] Cross Over 5 Pro Full Version no_offense Linux Applications 1 02-06-2008 08:20 PM


All times are GMT -5. The time now is 06:32 PM.

Page generated in 0.10583496 seconds (100.00% PHP - 0% MySQL) with 13 queries

Disclaimer : None of the files shown here are actually hosted on this server. The links are provided solely by this site's users. The administrator of this site (DDLhere.com) cannot be held responsible for what it's users post, or any other actions of its users. You may not use this site to distribute or download any material when you do not have the legal rights to do so. It is your own responsibility to ad here to these terms.


Report Abuse : Click Here!


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Ad Management by RedTyger

Designed by no_offense


1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51